Christopher Scoles
Christopher Scoles
Concept Artist | Skeleton Key
Los Angeles, United States

Summary

Currently working as a Concept Artist in the game industry with a focus on environments. AAA studio experience spanning multiple titles. 2D and 3D software knowledge including Photoshop, Blender, 3DCoat, Quixel, and more.

Graduate of Rocky Mountain College with a B.A. in Art as well as a former student of Syn Studio's portfolio preparation program, completing two full-time terms pertaining to concept design.

Skills

IllustrationConcept ArtEnvironment DesignKeyframe Illustration

Software proficiency

Photoshop
Photoshop
Blender
Blender
DAZ Studio
DAZ Studio
3DCoat
3DCoat
Megascans
Megascans

Experience

  • Environment Concept Artist at Skeleton Key
    Los Angeles, US
    April 2024 - Present

    · Unannounced title

  • Environment Concept Artist at Naughty Dog
    Santa Monica, US
    January 2023 - March 2024

    · The Last of Us Online

    · Unannounced title

  • Concept Artist at BioWare
    Austin, US
    September 2021 - January 2023

    · Dragon Age: The Veilguard

  • Concept Artist, Illustrator at Freelance
    June 2020 - July 2021

    Specializing in environment design to create sketches, mood pieces, and finalized illustrations and key frames for clients, including:

    · Netflix Animation

    · DreamWorks Animation

    · 3dtotal

    · BonusXP

    · Psyop